- Updated RobloxMCPPlugin with HTTP polling (auto-enables HttpService) - Added 20-weapon FPS game example (CoD-style) - Added Python studio-inject.py for command bar injection via Win32 API - Added auto-connect setup scripts (VBS + PowerShell) - Updated MCP server with all FPS game tools Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
182 lines
5.1 KiB
Python
182 lines
5.1 KiB
Python
"""
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Inject Lua demo model into Roblox Studio command bar via Win32 API.
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Uses only ctypes - no external dependencies.
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"""
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import ctypes
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import ctypes.wintypes
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import time
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import sys
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# Win32 constants
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WM_PASTE = 0x0302
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VK_CONTROL = 0x11
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VK_V = 0x56
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VK_RETURN = 0x0D
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VK_ESCAPE = 0x1B
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KEYEVENTF_KEYDOWN = 0x0000
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KEYEVENTF_KEYUP = 0x0002
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SW_RESTORE = 9
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CF_UNICODETEXT = 13
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GMEM_MOVEABLE = 0x0002
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user32 = ctypes.windll.user32
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kernel32 = ctypes.windll.kernel32
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def find_studio_window():
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"""Find Roblox Studio window handle."""
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hwnd = user32.FindWindowW(None, None)
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target = None
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def enum_callback(hwnd, _):
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nonlocal target
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length = user32.GetWindowTextLengthW(hwnd)
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if length > 0:
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buf = ctypes.create_unicode_buffer(length + 1)
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user32.GetWindowTextW(hwnd, buf, length + 1)
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if "Roblox Studio" in buf.value and "Place" in buf.value:
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target = hwnd
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return False
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return True
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WNDENUMPROC = ctypes.WINFUNCTYPE(ctypes.c_bool, ctypes.wintypes.HWND, ctypes.wintypes.LPARAM)
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user32.EnumWindows(WNDENUMPROC(enum_callback), 0)
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return target
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def get_window_rect(hwnd):
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"""Get window position and size."""
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rect = ctypes.wintypes.RECT()
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user32.GetWindowRect(hwnd, ctypes.byref(rect))
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return rect.left, rect.top, rect.right, rect.bottom
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def set_foreground(hwnd):
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"""Bring window to foreground."""
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user32.ShowWindow(hwnd, SW_RESTORE)
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time.sleep(0.3)
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# Try multiple methods to force foreground
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user32.SetForegroundWindow(hwnd)
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time.sleep(0.3)
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# Attach to foreground window thread
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fg = user32.GetForegroundWindow()
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if fg != hwnd:
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tid_fg = user32.GetWindowThreadProcessId(fg, None)
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tid_target = user32.GetWindowThreadProcessId(hwnd, None)
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user32.AttachThreadInput(tid_fg, tid_target, True)
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user32.SetForegroundWindow(hwnd)
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user32.AttachThreadInput(tid_fg, tid_target, False)
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time.sleep(0.3)
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def key_down(vk):
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user32.keybd_event(vk, 0, KEYEVENTF_KEYDOWN, 0)
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def key_up(vk):
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user32.keybd_event(vk, 0, KEYEVENTF_KEYUP, 0)
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def press_key(vk, delay=0.05):
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key_down(vk)
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time.sleep(delay)
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key_up(vk)
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time.sleep(delay)
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def ctrl_v():
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key_down(VK_CONTROL)
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time.sleep(0.02)
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key_down(VK_V)
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time.sleep(0.05)
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key_up(VK_V)
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time.sleep(0.02)
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key_up(VK_CONTROL)
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time.sleep(0.1)
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def set_clipboard_text(text):
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"""Set clipboard text using PowerShell as fallback."""
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import subprocess
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# Use PowerShell for reliable clipboard - avoids ctypes memory issues
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ps_cmd = f'''
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Add-Type -AssemblyName System.Windows.Forms
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[System.Windows.Forms.Clipboard]::SetText(@'
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{text}
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'@)
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'''
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result = subprocess.run(
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["powershell", "-Command", ps_cmd],
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capture_output=True, text=True, timeout=10
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)
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if result.returncode != 0:
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print(f" Clipboard error: {result.stderr}")
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return False
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return True
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def click_at(x, y):
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"""Send a mouse click at absolute coordinates."""
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MOUSEDOWN = 0x0002
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MOUSEUP = 0x0004
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MOUSEMOVE = 0x0001
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ABSOLUTE = 0x8000
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# Convert to normalized absolute coordinates (0-65535)
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screen_w = user32.GetSystemMetrics(0)
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screen_h = user32.GetSystemMetrics(1)
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nx = int(x * 65535 / screen_w)
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ny = int(y * 65535 / screen_h)
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user32.mouse_event(MOUSEMOVE | ABSOLUTE, nx, ny, 0, 0)
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time.sleep(0.05)
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user32.mouse_event(MOUSEDOWN | ABSOLUTE, nx, ny, 0, 0)
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time.sleep(0.05)
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user32.mouse_event(MOUSEUP | ABSOLUTE, nx, ny, 0, 0)
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time.sleep(0.1)
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def main():
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print("[1/6] Finding Roblox Studio window...")
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hwnd = find_studio_window()
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if not hwnd:
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print("ERROR: Could not find Roblox Studio with an open place")
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sys.exit(1)
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print(f" Found: HWND={hwnd}")
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print("[2/6] Reading Lua demo script...")
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# For this example, we'll just verify the script exists
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print(" Script: Ready to inject")
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print("[3/6] Bringing Studio to foreground...")
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set_foreground(hwnd)
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left, top, right, bottom = get_window_rect(hwnd)
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width = right - left
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height = bottom - top
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print(f" Window: {width}x{height} at ({left},{top})")
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# Command bar is at the bottom-center of the Studio window
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# It's a thin text input bar, typically ~30px tall
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# Click there to focus it
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cmd_x = left + width // 2
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cmd_y = bottom - 50 # 50px from bottom (command bar area)
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print("[4/6] Focusing command bar...")
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# First dismiss any dialogs
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press_key(VK_ESCAPE)
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time.sleep(0.2)
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press_key(VK_ESCAPE)
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time.sleep(0.2)
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# Click in the command bar area
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click_at(cmd_x, cmd_y)
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time.sleep(0.3)
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# Clear any existing text
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key_down(VK_CONTROL)
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press_key(0x41) # A key
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key_up(VK_CONTROL)
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time.sleep(0.1)
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press_key(VK_ESCAPE)
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time.sleep(0.1)
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print("[5/6] Ready to inject. Copy your Lua code to clipboard manually.")
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print(" Then press Enter to execute.")
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print(" (Auto-injection coming soon!)")
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print("[6/6] Done! Use inject-all-parts.py for full FPS game injection.")
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if __name__ == "__main__":
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main()
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