Files
DeskClaw/electron/utils/skill-config.ts
2026-02-27 22:10:35 +08:00

135 lines
3.6 KiB
TypeScript

/**
* Skill Config Utilities
* Direct read/write access to skill configuration in ~/.openclaw/openclaw.json
* This bypasses the Gateway RPC for faster and more reliable config updates.
*
* All file I/O uses async fs/promises to avoid blocking the main thread.
*/
import { readFile, writeFile, access } from 'fs/promises';
import { constants } from 'fs';
import { join } from 'path';
import { homedir } from 'os';
const OPENCLAW_CONFIG_PATH = join(homedir(), '.openclaw', 'openclaw.json');
interface SkillEntry {
enabled?: boolean;
apiKey?: string;
env?: Record<string, string>;
}
interface OpenClawConfig {
skills?: {
entries?: Record<string, SkillEntry>;
[key: string]: unknown;
};
[key: string]: unknown;
}
async function fileExists(p: string): Promise<boolean> {
try { await access(p, constants.F_OK); return true; } catch { return false; }
}
/**
* Read the current OpenClaw config
*/
async function readConfig(): Promise<OpenClawConfig> {
if (!(await fileExists(OPENCLAW_CONFIG_PATH))) {
return {};
}
try {
const raw = await readFile(OPENCLAW_CONFIG_PATH, 'utf-8');
return JSON.parse(raw);
} catch (err) {
console.error('Failed to read openclaw config:', err);
return {};
}
}
/**
* Write the OpenClaw config
*/
async function writeConfig(config: OpenClawConfig): Promise<void> {
const json = JSON.stringify(config, null, 2);
await writeFile(OPENCLAW_CONFIG_PATH, json, 'utf-8');
}
/**
* Get skill config
*/
export async function getSkillConfig(skillKey: string): Promise<SkillEntry | undefined> {
const config = await readConfig();
return config.skills?.entries?.[skillKey];
}
/**
* Update skill config (apiKey and env)
*/
export async function updateSkillConfig(
skillKey: string,
updates: { apiKey?: string; env?: Record<string, string> }
): Promise<{ success: boolean; error?: string }> {
try {
const config = await readConfig();
// Ensure skills.entries exists
if (!config.skills) {
config.skills = {};
}
if (!config.skills.entries) {
config.skills.entries = {};
}
// Get or create skill entry
const entry = config.skills.entries[skillKey] || {};
// Update apiKey
if (updates.apiKey !== undefined) {
const trimmed = updates.apiKey.trim();
if (trimmed) {
entry.apiKey = trimmed;
} else {
delete entry.apiKey;
}
}
// Update env
if (updates.env !== undefined) {
const newEnv: Record<string, string> = {};
for (const [key, value] of Object.entries(updates.env)) {
const trimmedKey = key.trim();
if (!trimmedKey) continue;
const trimmedVal = value.trim();
if (trimmedVal) {
newEnv[trimmedKey] = trimmedVal;
}
}
if (Object.keys(newEnv).length > 0) {
entry.env = newEnv;
} else {
delete entry.env;
}
}
// Save entry back
config.skills.entries[skillKey] = entry;
await writeConfig(config);
return { success: true };
} catch (err) {
console.error('Failed to update skill config:', err);
return { success: false, error: String(err) };
}
}
/**
* Get all skill configs (for syncing to frontend)
*/
export async function getAllSkillConfigs(): Promise<Record<string, SkillEntry>> {
const config = await readConfig();
return config.skills?.entries || {};
}