Restored from origin/main (b4663fb): - .github/ workflows and issue templates - .gitignore (proper exclusions) - .opencode/agent/web_developer.md - AGENTS.md, BUILD.md, PROGRESS.md - dev-docs/ (9 architecture/implementation docs) - docs/screenshots/ (4 UI screenshots) - images/ (CodeNomad icons) - package-lock.json (dependency lockfile) - tasks/ (25+ project task files) Also restored original source files that were modified: - packages/ui/src/App.tsx - packages/ui/src/lib/logger.ts - packages/ui/src/stores/instances.ts - packages/server/src/server/routes/workspaces.ts - packages/server/src/workspaces/manager.ts - packages/server/src/workspaces/runtime.ts - packages/server/package.json Kept new additions: - Install-*.bat/.sh (enhanced installers) - Launch-*.bat/.sh (new launchers) - README.md (SEO optimized with GLM 4.7)
31 lines
772 B
Bash
Executable File
31 lines
772 B
Bash
Executable File
#!/usr/bin/env bash
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set -euo pipefail
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# ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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if ! command -v node >/dev/null 2>&1; then
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echo "Node.js is required to run the development environment." >&2
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exit 1
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fi
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# Resolve the Electron binary via Node to avoid Bun resolution hiccups
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ELECTRON_EXEC_PATH="$(node -p "require('electron')")"
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if [[ -z "${ELECTRON_EXEC_PATH}" ]]; then
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echo "Failed to resolve the Electron binary path." >&2
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exit 1
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fi
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export NODE_ENV="${NODE_ENV:-development}"
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export ELECTRON_EXEC_PATH
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# ELECTRON_VITE_BIN="$ROOT_DIR/node_modules/.bin/electron-vite"
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if [[ ! -x "${ELECTRON_VITE_BIN}" ]]; then
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echo "electron-vite binary not found. Have you installed dependencies?" >&2
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exit 1
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fi
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exec "${ELECTRON_VITE_BIN}" dev "$@"
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