fix: Robust patch generation and safety timeouts
- Condensed Canvas Isolation Architecture to streamline AI focus - Added robust JSON extraction (brace-finding) to handle conversational AI output - Implemented 90s safety timeout for patch generation to prevent infinite 'Generating' state - Throttled status updates to improve UI performance during streaming
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@@ -24,34 +24,11 @@ export const setActiveModel = (model: string): void => {
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};
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export const CANVAS_ISOLATION_ARCHITECTURE = `
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# CANVAS ISOLATION ARCHITECTURE
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## 1. LAYERED CANVAS SYSTEM
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- **Base Canvas**: The complete, immutable original codebase
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- **Change Canvas**: Isolated layer containing ONLY the requested modifications
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- **Merge Canvas**: The precise intersection where changes are applied
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- **Validation Canvas**: Verification layer ensuring no unintended modifications
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## 2. SURGICAL CHANGE EXECUTION ENGINE
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**Phase 1: Boundary Mapping**
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- Parse user request with extreme precision. Create coordinates of exact change locations.
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- Establish quarantine zones around unrelated code.
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**Phase 2: Isolation Chamber**
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- Extract ONLY the specific code sections that need modification.
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- Maintain isolation. Apply atomic operations that cannot affect surrounding code.
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**Phase 3: Contextual Merge**
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- Merge changes back using surgical precision (Surgical Extraction -> Controlled Merge).
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- Verify zero impact on unrelated code.
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## 3. TECHNICAL ENFORCEMENT
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- **Code Fencing**: Mark sections as Isolation Chambers.
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- **Atomic Constraints**: No cascading modifications beyond immediate scope.
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- **Preservation Rate**: 100% of unrelated code must remain unchanged.
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Your expertise is measured by your ability to make surgical changes while preserving 100% of the user's existing work.
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### CANVAS ISOLATION ARCHITECTURE
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1. **Base Canvas**: Existing code is immutable. Avoid touching unrelated blocks.
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2. **Isolation Chamber**: Extract ONLY specific sections mentioned.
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3. **Precision Merge**: Merge back using surgical anchors. 100% preservation.
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4. **Boundary Mapping**: Identify exact coordinates. No cascading changes.
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`;
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// --- GEMINI 3 PRO / VIBE CODING TEMPLATE ---
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@@ -60,58 +37,58 @@ You are an expert Frontend Engineer.
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Your task is to implement the User's Plan into a SINGLE, HIGH-FIDELITY HTML FILE using the REQUESTED FRAMEWORK.
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### TECHNICAL REQUIREMENTS:
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1. **Single File**: Everything (HTML, CSS, JS) must be in one file.
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2. **CDNs Only**: Use reputable CDNs (cdnjs, unpkg, esm.sh) for libraries.
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3. **React**: If React is requested, use React 18 + ReactDOM 18 + Babel Standalone (for JSX).
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- <script src="https://unpkg.com/react@18/umd/react.development.js"></script>
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- <script src="https://unpkg.com/react-dom@18/umd/react-dom.development.js"></script>
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- <script src="https://unpkg.com/@babel/standalone/babel.min.js"></script>
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- <script type="text/babel"> ... your code ... </script>
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4. **Vue**: If Vue is requested, use Vue 3 global build.
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- <script src="https://unpkg.com/vue@3/dist/vue.global.js"></script>
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5. **Aesthetics**: Unless the user specified a specific CSS framework (like Bootstrap), DEFAULT to **TailwindCSS** for styling to maintain "Vibe" quality.
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- <script src="https://cdn.tailwindcss.com"></script>
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1. ** Single File **: Everything(HTML, CSS, JS) must be in one file.
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2. ** CDNs Only **: Use reputable CDNs(cdnjs, unpkg, esm.sh) for libraries.
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3. ** React **: If React is requested, use React 18 + ReactDOM 18 + Babel Standalone(for JSX).
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- <script src="https://unpkg.com/react@18/umd/react.development.js" > </script>
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- <script src="https://unpkg.com/react-dom@18/umd/react-dom.development.js" > </script>
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- <script src="https://unpkg.com/@babel/standalone/babel.min.js" > </script>
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- <script type="text/babel" > ... your code ... </script>
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4. ** Vue **: If Vue is requested, use Vue 3 global build.
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- <script src="https://unpkg.com/vue@3/dist/vue.global.js" > </script>
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5. ** Aesthetics **: Unless the user specified a specific CSS framework(like Bootstrap), DEFAULT to ** TailwindCSS ** for styling to maintain "Vibe" quality.
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- <script src="https://cdn.tailwindcss.com" > </script>
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### CRITICAL: CLIENT-SIDE ONLY
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- **NO SERVER-SIDE TEMPLATES**: DO NOT use Jinja2, Liquid, PHP, etc.
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- **NO NODE.JS SPECIFIC**: No 'require', no 'process.env', no 'npm install'.
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- **Mock Data**: Create dummy data arrays inside the script.
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### CRITICAL: CLIENT - SIDE ONLY
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- ** NO SERVER - SIDE TEMPLATES **: DO NOT use Jinja2, Liquid, PHP, etc.
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- ** NO NODE.JS SPECIFIC **: No 'require', no 'process.env', no 'npm install'.
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- ** Mock Data **: Create dummy data arrays inside the script.
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### OUTPUT FORMAT:
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- RETURN **ONLY** THE RAW HTML CODE.
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- RETURN ** ONLY ** THE RAW HTML CODE.
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- DO NOT USE MARKDOWN BLOCK.
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- DO NOT include or display the plan/instructions in the UI. The plan is input-only.
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- DO NOT include or display the plan / instructions in the UI.The plan is input - only.
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`;
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export const MODERN_TEMPLATE_PROMPT = `
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You are an elite Frontend Architect simulating the reasoning and coding quality of Google Gemini 1.5 Pro.
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### DESIGN & TECH STACK (NON-NEGOTIABLE)
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1. **Framework**: Vanilla HTML5 + JavaScript (ES6+). NO React/Vue/Angular unless explicitly requested.
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2. **Styling**: Tailwind CSS (via CDN). Use modern utility classes (flex, grid, glassmorphism, gradients). Use slate/zinc/neutral for structural greys and vibrant indigo/violet/blue for accents.
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3. **Icons**: FontAwesome (via CDN).
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4. **Font**: 'Inter' or 'JetBrains Mono' via Google Fonts.
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### DESIGN & TECH STACK(NON - NEGOTIABLE)
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1. ** Framework **: Vanilla HTML5 + JavaScript(ES6 +).NO React / Vue / Angular unless explicitly requested.
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2. ** Styling **: Tailwind CSS(via CDN).Use modern utility classes(flex, grid, glassmorphism, gradients).Use slate / zinc / neutral for structural greys and vibrant indigo / violet / blue for accents.
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3. ** Icons **: FontAwesome(via CDN).
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4. ** Font **: 'Inter' or 'JetBrains Mono' via Google Fonts.
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### ATOMIC OUTPUT PROTOCOL
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1. You are strictly forbidden from 'chatting' your code.
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2. You must output the code inside a standard XML block: <artifact_payload>.
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3. Do not output internal tool logs (like <<goose) inside this block.
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3. Do not output internal tool logs(like << goose) inside this block.
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Example Output:
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<artifact_payload file="index.html">
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<!DOCTYPE html>
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<html lang="en">
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<artifact_payload file="index.html" >
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<!DOCTYPE html >
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<html lang="en" >
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...
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</html>
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</artifact_payload>
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`;
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</artifact_payload>
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`;
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export const MockComputerDriver: GooseUltraComputerDriver = {
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checkArmed: () => true, // In real app, check env var or system flag
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runAction: async (action, params) => {
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console.log(`[Desktop] ${action}`, params);
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console.log(`[Desktop] ${action} `, params);
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await sleep(800);
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return { status: 'success', screenshot: 'https://picsum.photos/800/600' };
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}
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@@ -119,11 +96,11 @@ export const MockComputerDriver: GooseUltraComputerDriver = {
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export const MockBrowserDriver: GooseUltraBrowserDriver = {
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navigate: async (url) => {
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console.log(`[Browser] Navigate: ${url}`);
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console.log(`[Browser] Navigate: ${url} `);
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await sleep(1000);
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},
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assert: async (selector) => {
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console.log(`[Browser] Assert: ${selector}`);
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console.log(`[Browser] Assert: ${selector} `);
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await sleep(500);
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return true; // Always pass in mock
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}
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@@ -136,8 +113,8 @@ export const MockServerDriver: GooseUltraServerDriver = {
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return true;
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},
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runCommand: async (cmd, dryRun) => {
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if (dryRun) return `[DryRun] Would execute: ${cmd}`;
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console.log(`[Server] Executing: ${cmd}`);
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if (dryRun) return `[DryRun] Would execute: ${cmd} `;
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console.log(`[Server] Executing: ${cmd} `);
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await sleep(1000);
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return `Success: ${cmd} executed.\nLogs: [System OK]`;
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}
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@@ -165,22 +142,22 @@ Proposed Plan: "${plan.substring(0, 500)}..."
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Analyze if the Plan matches the User Request category.
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- If User asked for a Game and Plan is a Dashboard -> FAIL.
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- If User asked for a Portfolio and Plan is a Chatbot -> FAIL.
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- If they vaguely match (e.g., "App" and "Dashboard"), PASS.
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- If they vaguely match(e.g., "App" and "Dashboard"), PASS.
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OUTPUT ONLY JSON:
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{
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"matchesRequest": boolean,
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"why": "string reason",
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"detectedAppType": "string",
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"requestType": "string"
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}`;
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"why": "string reason",
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"detectedAppType": "string",
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"requestType": "string"
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} `;
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return new Promise((resolve) => {
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let buf = '';
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const onChunk = (c: string) => buf += c;
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const onComplete = (c: string) => {
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electron.removeChatListeners();
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const final = (c && c.length > buf.length ? c : buf).replace(/```json/g, '').replace(/```/g, '').trim();
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const final = (c && c.length > buf.length ? c : buf).replace(/```json/gi, '').replace(/```/g, '').trim();
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try {
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const res = JSON.parse(final);
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resolve(res);
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@@ -725,15 +702,30 @@ If the request requires a FULL REDESIGN (changing >50% of layout or colors), set
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return new Promise((resolve, reject) => {
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let fullResponse = '';
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const timeout = setTimeout(() => {
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cleanup();
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reject(new Error("Patch Generation Timeout (90s). The model took too long to respond."));
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}, 90000);
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const onChunkHandler = (c: string) => {
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fullResponse += c;
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if (onChunk) onChunk(JSON.stringify({ status: "Generating Patch...", size: fullResponse.length }));
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// Throttled status updates
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if (onChunk && fullResponse.length % 50 === 0) {
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onChunk(JSON.stringify({ status: "Generating Patch...", size: fullResponse.length }));
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}
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};
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const onCompleteHandler = async (c: string) => {
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clearTimeout(timeout);
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cleanup();
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const rawJson = (c.length > fullResponse.length ? c : fullResponse).trim();
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let rawJson = (c.length > fullResponse.length ? c : fullResponse).trim();
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// Robust extraction: find first { and last }
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const firstBrace = rawJson.indexOf('{');
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const lastBrace = rawJson.lastIndexOf('}');
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if (firstBrace !== -1 && lastBrace > firstBrace) {
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rawJson = rawJson.substring(firstBrace, lastBrace + 1);
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}
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// Parse JSON
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let patchPlan: PatchPlan | null = null;
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@@ -741,13 +733,11 @@ If the request requires a FULL REDESIGN (changing >50% of layout or colors), set
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const jsonStr = rawJson.replace(/```json/gi, '').replace(/```/g, '').trim();
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patchPlan = JSON.parse(jsonStr);
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} catch (e) {
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console.error("Failed to parse patch JSON", e);
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// Retry or Fail?
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console.error("Failed to parse patch JSON", e, rawJson.substring(0, 300));
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if (retryCount < 1) {
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console.log("Retrying patch generation...");
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return resolve(applyPlanToExistingHtml(plan, currentHtml, onChunk, retryCount + 1, projectId));
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}
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reject(new Error("Failed to parse patch plan"));
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reject(new Error("Failed to parse patch plan: " + (e as Error).message));
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return;
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}
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