feat: Complete zCode CLI X with Telegram bot integration

- Add full Telegram bot functionality with Z.AI API integration
- Implement 4 tools: Bash, FileEdit, WebSearch, Git
- Add 3 agents: Code Reviewer, Architect, DevOps Engineer
- Add 6 skills for common coding tasks
- Add systemd service file for 24/7 operation
- Add nginx configuration for HTTPS webhook
- Add comprehensive documentation
- Implement WebSocket server for real-time updates
- Add logging system with Winston
- Add environment validation

🤖 zCode CLI X - Agentic coder with Z.AI + Telegram integration
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admin
2026-05-05 09:01:26 +00:00
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commit 875c7f9b91
24688 changed files with 3224957 additions and 221 deletions

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The MIT License (MIT)
Copyright (c) 2014 Jameson Little
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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base64-js
=========
`base64-js` does basic base64 encoding/decoding in pure JS.
[![build status](https://secure.travis-ci.org/beatgammit/base64-js.png)](http://travis-ci.org/beatgammit/base64-js)
Many browsers already have base64 encoding/decoding functionality, but it is for text data, not all-purpose binary data.
Sometimes encoding/decoding binary data in the browser is useful, and that is what this module does.
## install
With [npm](https://npmjs.org) do:
`npm install base64-js` and `var base64js = require('base64-js')`
For use in web browsers do:
`<script src="base64js.min.js"></script>`
[Get supported base64-js with the Tidelift Subscription](https://tidelift.com/subscription/pkg/npm-base64-js?utm_source=npm-base64-js&utm_medium=referral&utm_campaign=readme)
## methods
`base64js` has three exposed functions, `byteLength`, `toByteArray` and `fromByteArray`, which both take a single argument.
* `byteLength` - Takes a base64 string and returns length of byte array
* `toByteArray` - Takes a base64 string and returns a byte array
* `fromByteArray` - Takes a byte array and returns a base64 string
## license
MIT

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(function(a){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=a();else if("function"==typeof define&&define.amd)define([],a);else{var b;b="undefined"==typeof window?"undefined"==typeof global?"undefined"==typeof self?this:self:global:window,b.base64js=a()}})(function(){return function(){function b(d,e,g){function a(j,i){if(!e[j]){if(!d[j]){var f="function"==typeof require&&require;if(!i&&f)return f(j,!0);if(h)return h(j,!0);var c=new Error("Cannot find module '"+j+"'");throw c.code="MODULE_NOT_FOUND",c}var k=e[j]={exports:{}};d[j][0].call(k.exports,function(b){var c=d[j][1][b];return a(c||b)},k,k.exports,b,d,e,g)}return e[j].exports}for(var h="function"==typeof require&&require,c=0;c<g.length;c++)a(g[c]);return a}return b}()({"/":[function(a,b,c){'use strict';function d(a){var b=a.length;if(0<b%4)throw new Error("Invalid string. Length must be a multiple of 4");var c=a.indexOf("=");-1===c&&(c=b);var d=c===b?0:4-c%4;return[c,d]}function e(a,b,c){return 3*(b+c)/4-c}function f(a){var b,c,f=d(a),g=f[0],h=f[1],j=new m(e(a,g,h)),k=0,n=0<h?g-4:g;for(c=0;c<n;c+=4)b=l[a.charCodeAt(c)]<<18|l[a.charCodeAt(c+1)]<<12|l[a.charCodeAt(c+2)]<<6|l[a.charCodeAt(c+3)],j[k++]=255&b>>16,j[k++]=255&b>>8,j[k++]=255&b;return 2===h&&(b=l[a.charCodeAt(c)]<<2|l[a.charCodeAt(c+1)]>>4,j[k++]=255&b),1===h&&(b=l[a.charCodeAt(c)]<<10|l[a.charCodeAt(c+1)]<<4|l[a.charCodeAt(c+2)]>>2,j[k++]=255&b>>8,j[k++]=255&b),j}function g(a){return k[63&a>>18]+k[63&a>>12]+k[63&a>>6]+k[63&a]}function h(a,b,c){for(var d,e=[],f=b;f<c;f+=3)d=(16711680&a[f]<<16)+(65280&a[f+1]<<8)+(255&a[f+2]),e.push(g(d));return e.join("")}function j(a){for(var b,c=a.length,d=c%3,e=[],f=16383,g=0,j=c-d;g<j;g+=f)e.push(h(a,g,g+f>j?j:g+f));return 1===d?(b=a[c-1],e.push(k[b>>2]+k[63&b<<4]+"==")):2===d&&(b=(a[c-2]<<8)+a[c-1],e.push(k[b>>10]+k[63&b>>4]+k[63&b<<2]+"=")),e.join("")}c.byteLength=function(a){var b=d(a),c=b[0],e=b[1];return 3*(c+e)/4-e},c.toByteArray=f,c.fromByteArray=j;for(var k=[],l=[],m="undefined"==typeof Uint8Array?Array:Uint8Array,n="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",o=0,p=n.length;o<p;++o)k[o]=n[o],l[n.charCodeAt(o)]=o;l[45]=62,l[95]=63},{}]},{},[])("/")});

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export function byteLength(b64: string): number;
export function toByteArray(b64: string): Uint8Array;
export function fromByteArray(uint8: Uint8Array): string;

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'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function getLens (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=')
if (validLen === -1) validLen = len
var placeHoldersLen = validLen === len
? 0
: 4 - (validLen % 4)
return [validLen, placeHoldersLen]
}
// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function _byteLength (b64, validLen, placeHoldersLen) {
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
var curByte = 0
// if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0
? validLen - 4
: validLen
var i
for (i = 0; i < len; i += 4) {
tmp =
(revLookup[b64.charCodeAt(i)] << 18) |
(revLookup[b64.charCodeAt(i + 1)] << 12) |
(revLookup[b64.charCodeAt(i + 2)] << 6) |
revLookup[b64.charCodeAt(i + 3)]
arr[curByte++] = (tmp >> 16) & 0xFF
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 2) {
tmp =
(revLookup[b64.charCodeAt(i)] << 2) |
(revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 1) {
tmp =
(revLookup[b64.charCodeAt(i)] << 10) |
(revLookup[b64.charCodeAt(i + 1)] << 4) |
(revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] +
lookup[num >> 12 & 0x3F] +
lookup[num >> 6 & 0x3F] +
lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp =
((uint8[i] << 16) & 0xFF0000) +
((uint8[i + 1] << 8) & 0xFF00) +
(uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
parts.push(
lookup[tmp >> 2] +
lookup[(tmp << 4) & 0x3F] +
'=='
)
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
parts.push(
lookup[tmp >> 10] +
lookup[(tmp >> 4) & 0x3F] +
lookup[(tmp << 2) & 0x3F] +
'='
)
}
return parts.join('')
}

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{
"name": "base64-js",
"description": "Base64 encoding/decoding in pure JS",
"version": "1.5.1",
"author": "T. Jameson Little <t.jameson.little@gmail.com>",
"typings": "index.d.ts",
"bugs": {
"url": "https://github.com/beatgammit/base64-js/issues"
},
"devDependencies": {
"babel-minify": "^0.5.1",
"benchmark": "^2.1.4",
"browserify": "^16.3.0",
"standard": "*",
"tape": "4.x"
},
"homepage": "https://github.com/beatgammit/base64-js",
"keywords": [
"base64"
],
"license": "MIT",
"main": "index.js",
"repository": {
"type": "git",
"url": "git://github.com/beatgammit/base64-js.git"
},
"scripts": {
"build": "browserify -s base64js -r ./ | minify > base64js.min.js",
"lint": "standard",
"test": "npm run lint && npm run unit",
"unit": "tape test/*.js"
},
"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/feross"
},
{
"type": "patreon",
"url": "https://www.patreon.com/feross"
},
{
"type": "consulting",
"url": "https://feross.org/support"
}
]
}