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ClaudeCode-Roblox-Studio-MCP/README.md
admin 9c44cb514f Initial commit: Roblox Studio MCP Server for Claude Code
- MCP server with 12 tools for Roblox manipulation
- WebSocket communication with Roblox Studio
- Create scripts, parts, models, GUIs
- Execute Lua code, control playtest
- Full documentation and examples

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-01-29 00:38:36 +04:00

218 lines
5.3 KiB
Markdown

# Roblox MCP Server
Control Roblox Studio directly from Claude Code using the Model Context Protocol (MCP).
## Features
- Create and modify scripts in Roblox Studio
- Create 3D parts, models, and folders
- Build GUI elements (ScreenGui, Frame, TextButton, etc.)
- Set properties on any object
- Get hierarchy information
- Execute Lua code
- Play/Stop playtesting
- Save places
## Architecture
```
Claude Code <--(MCP)--> Node.js MCP Server <--(WebSocket)--> Roblox Studio Plugin
```
## Installation
### 1. Install Node.js Dependencies
```bash
cd roblox-mcp-server
npm install
```
### 2. Configure Claude Code
Add this to your Claude Code settings (or create `.clauderc` in your home directory):
```json
{
"mcpServers": {
"roblox-studio": {
"command": "node",
"args": ["/mnt/c/Users/Admin/roblox-mcp-server/src/index.js"],
"cwd": "/mnt/c/Users/Admin/roblox-mcp-server"
}
}
}
```
### 3. Install the Roblox Studio Plugin
#### Option A: Manual Installation
1. Copy `roblox-plugin/RobloxMCPServer.lua` to:
- **Windows**: `C:\Users\YOUR_USERNAME\AppData\Local\Roblox\Plugins\RobloxMCPServer.lua`
- **Mac**: `~/Library/Application Support/Roblox/Plugins/RobloxMCPServer.lua`
2. Open Roblox Studio
3. Go to **Plugins → Plugin Management**
4. Find "RobloxMCPServer" and enable it
#### Option B: In-Place Installation
1. Open Roblox Studio
2. Create a new place or open an existing one
3. In **ServerScriptService**, create a new **Script**
4. Paste the contents of `roblox-plugin/RobloxMCPServer.lua`
5. The server will auto-start when you press Play
### 4. Enable HTTP Requests (Important!)
In Roblox Studio:
1. Go to **Game Settings → Security**
2. **Enable** "Allow HTTP Requests"
3. Set **Enable Studio Access to API Services** to ON
## Usage
### Starting the MCP Server
```bash
npm start
```
The server will start on:
- HTTP: `http://localhost:37423` (for health checks)
- WebSocket: `ws://localhost:37424` (for Roblox Studio communication)
### Starting Roblox Studio Communication
1. Open Roblox Studio with the plugin installed
2. Press **Play** to start the server script
3. You should see a status indicator in the top-right corner
4. The MCP server will automatically connect
### Using with Claude Code
Once connected, you can ask Claude to:
```bash
# Create a script
"Create a Script in Workspace that prints 'Hello World'"
# Create a part
"Create a red block part at position 0, 10, 0 in Workspace"
# Build a GUI
"Create a ScreenGui with a TextButton that says 'Click Me'"
# Get hierarchy
"Show me the hierarchy of Workspace"
# Execute code
"Execute: print('Testing command')"
```
## Available Tools
| Tool | Description |
|------|-------------|
| `roblox_create_script` | Create a Script, LocalScript, or ModuleScript |
| `roblox_create_part` | Create 3D parts (Block, Ball, Cylinder, etc.) |
| `roblox_create_model` | Create model containers |
| `roblox_create_folder` | Create folders for organization |
| `roblox_create_gui` | Create GUI elements |
| `roblox_set_property` | Set properties on existing objects |
| `roblox_get_hierarchy` | Get the object hierarchy |
| `roblox_delete_object` | Delete an object by path |
| `roblox_execute_code` | Execute arbitrary Lua code |
| `roblox_play` | Start playtest |
| `roblox_stop` | Stop playtest |
| `roblox_save_place` | Save the current place |
## Configuration
Edit `src/index.js` to change ports:
```javascript
const HTTP_PORT = 37423; // Health check endpoint
const WS_PORT = 37424; // WebSocket for Roblox Studio
```
Edit `roblox-plugin/RobloxMCPServer.lua` to change plugin settings:
```lua
local CONFIG = {
PORT = 37425,
POLL_INTERVAL = 0.1,
DEBUG = true,
}
```
## Troubleshooting
### "No Roblox Studio instance connected"
- Make sure Roblox Studio is open
- Make sure the server script is running (press Play)
- Check that HTTP requests are enabled in Game Settings
- Look for the status indicator in the top-right corner
### WebSocket Connection Failed
- Check that the MCP server is running (`npm start`)
- Verify the WS_PORT matches between server and plugin
- Check Windows Firewall if connection is refused
### Scripts Not Executing
- Make sure the script type is correct (Script vs LocalScript vs ModuleScript)
- Check the Output window in Roblox Studio for errors
- Verify the parent path is correct
### HTTP Requests Blocked
- Go to Game Settings → Security
- Enable "Allow HTTP Requests"
- Enable "Enable Studio Access to API Services"
## Development
### Project Structure
```
roblox-mcp-server/
├── src/
│ └── index.js # MCP server + WebSocket server
├── roblox-plugin/
│ ├── RobloxMCPPlugin.lua # Toolbar plugin (optional)
│ └── RobloxMCPServer.lua # Server script (required)
├── package.json
└── README.md
```
### Adding New Tools
1. Add the tool definition to `src/index.js` in the `ListToolsRequestSchema` handler
2. Add a case in the `CallToolRequestSchema` handler
3. Add a corresponding handler in `roblox-plugin/RobloxMCPServer.lua`
## Security Notes
- This plugin allows executing arbitrary Lua code in Roblox Studio
- Only use in trusted environments
- HTTP requests must be enabled in Roblox Studio
- Consider using a reverse proxy for production deployments
## License
MIT
## Contributing
Contributions welcome! Feel free to open issues or pull requests.