Files
admin b723e2bd7d Reorganize: Move all skills to skills/ folder
- Created skills/ directory
- Moved 272 skills to skills/ subfolder
- Kept agents/ at root level
- Kept installation scripts and docs at root level

Repository structure:
- skills/           - All 272 skills from skills.sh
- agents/           - Agent definitions
- *.sh, *.ps1       - Installation scripts
- README.md, etc.   - Documentation

Co-Authored-By: Claude <noreply@anthropic.com>
2026-01-23 18:05:17 +00:00

50 lines
2.4 KiB
Markdown

---
name: ios-debugger-agent
description: Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
---
# iOS Debugger Agent
## Overview
Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.
## Core Workflow
Follow this sequence unless the user asks for a narrower action.
### 1) Discover the booted simulator
- Call `mcp__XcodeBuildMCP__list_sims` and select the simulator with state `Booted`.
- If none are booted, ask the user to boot one (do not boot automatically unless asked).
### 2) Set session defaults
- Call `mcp__XcodeBuildMCP__session-set-defaults` with:
- `projectPath` or `workspacePath` (whichever the repo uses)
- `scheme` for the current app
- `simulatorId` from the booted device
- Optional: `configuration: "Debug"`, `useLatestOS: true`
### 3) Build + run (when requested)
- Call `mcp__XcodeBuildMCP__build_run_sim`.
- If the app is already built and only launch is requested, use `mcp__XcodeBuildMCP__launch_app_sim`.
- If bundle id is unknown:
1) `mcp__XcodeBuildMCP__get_sim_app_path`
2) `mcp__XcodeBuildMCP__get_app_bundle_id`
## UI Interaction & Debugging
Use these when asked to inspect or interact with the running app.
- **Describe UI**: `mcp__XcodeBuildMCP__describe_ui` before tapping or swiping.
- **Tap**: `mcp__XcodeBuildMCP__tap` (prefer `id` or `label`; use coordinates only if needed).
- **Type**: `mcp__XcodeBuildMCP__type_text` after focusing a field.
- **Gestures**: `mcp__XcodeBuildMCP__gesture` for common scrolls and edge swipes.
- **Screenshot**: `mcp__XcodeBuildMCP__screenshot` for visual confirmation.
## Logs & Console Output
- Start logs: `mcp__XcodeBuildMCP__start_sim_log_cap` with the app bundle id.
- Stop logs: `mcp__XcodeBuildMCP__stop_sim_log_cap` and summarize important lines.
- For console output, set `captureConsole: true` and relaunch if required.
## Troubleshooting
- If build fails, ask whether to retry with `preferXcodebuild: true`.
- If the wrong app launches, confirm the scheme and bundle id.
- If UI elements are not hittable, re-run `describe_ui` after layout changes.