Complete collection of AI agent skills including: - Frontend Development (Vue, React, Next.js, Three.js) - Backend Development (NestJS, FastAPI, Node.js) - Mobile Development (React Native, Expo) - Testing (E2E, frontend, webapp) - DevOps (GitHub Actions, CI/CD) - Marketing (SEO, copywriting, analytics) - Security (binary analysis, vulnerability scanning) - And many more... Synchronized from: https://skills.sh/ Co-Authored-By: Claude <noreply@anthropic.com>
137 lines
5.1 KiB
Markdown
137 lines
5.1 KiB
Markdown
---
|
||
name: swiftui-view-refactor
|
||
description: Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.
|
||
---
|
||
|
||
# SwiftUI View Refactor
|
||
|
||
## Overview
|
||
Apply a consistent structure and dependency pattern to SwiftUI views, with a focus on ordering, Model-View (MV) patterns, careful view model handling, and correct Observation usage.
|
||
|
||
## Core Guidelines
|
||
|
||
### 1) View ordering (top → bottom)
|
||
- Environment
|
||
- `private`/`public` `let`
|
||
- `@State` / other stored properties
|
||
- computed `var` (non-view)
|
||
- `init`
|
||
- `body`
|
||
- computed view builders / other view helpers
|
||
- helper / async functions
|
||
|
||
### 2) Prefer MV (Model-View) patterns
|
||
- Default to MV: Views are lightweight state expressions; models/services own business logic.
|
||
- Favor `@State`, `@Environment`, `@Query`, and `task`/`onChange` for orchestration.
|
||
- Inject services and shared models via `@Environment`; keep views small and composable.
|
||
- Split large views into subviews rather than introducing a view model.
|
||
|
||
### 3) Split large bodies and view properties
|
||
- If `body` grows beyond a screen or has multiple logical sections, split it into smaller subviews.
|
||
- Extract large computed view properties (`var header: some View { ... }`) into dedicated `View` types when they carry state or complex branching.
|
||
- It's fine to keep related subviews as computed view properties in the same file; extract to a standalone `View` struct only when it structurally makes sense or when reuse is intended.
|
||
- Prefer passing small inputs (data, bindings, callbacks) over reusing the entire parent view state.
|
||
|
||
Example (extracting a section):
|
||
|
||
```swift
|
||
var body: some View {
|
||
VStack(alignment: .leading, spacing: 16) {
|
||
HeaderSection(title: title, isPinned: isPinned)
|
||
DetailsSection(details: details)
|
||
ActionsSection(onSave: onSave, onCancel: onCancel)
|
||
}
|
||
}
|
||
```
|
||
|
||
Example (long body → shorter body + computed views in the same file):
|
||
|
||
```swift
|
||
var body: some View {
|
||
List {
|
||
header
|
||
filters
|
||
results
|
||
footer
|
||
}
|
||
}
|
||
|
||
private var header: some View {
|
||
VStack(alignment: .leading, spacing: 6) {
|
||
Text(title).font(.title2)
|
||
Text(subtitle).font(.subheadline)
|
||
}
|
||
}
|
||
|
||
private var filters: some View {
|
||
ScrollView(.horizontal, showsIndicators: false) {
|
||
HStack {
|
||
ForEach(filterOptions, id: \.self) { option in
|
||
FilterChip(option: option, isSelected: option == selectedFilter)
|
||
.onTapGesture { selectedFilter = option }
|
||
}
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
Example (extracting a complex computed view):
|
||
|
||
```swift
|
||
private var header: some View {
|
||
HeaderSection(title: title, subtitle: subtitle, status: status)
|
||
}
|
||
|
||
private struct HeaderSection: View {
|
||
let title: String
|
||
let subtitle: String?
|
||
let status: Status
|
||
|
||
var body: some View {
|
||
VStack(alignment: .leading, spacing: 4) {
|
||
Text(title).font(.headline)
|
||
if let subtitle { Text(subtitle).font(.subheadline) }
|
||
StatusBadge(status: status)
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
### 4) View model handling (only if already present)
|
||
- Do not introduce a view model unless the request or existing code clearly calls for one.
|
||
- If a view model exists, make it non-optional when possible.
|
||
- Pass dependencies to the view via `init`, then pass them into the view model in the view's `init`.
|
||
- Avoid `bootstrapIfNeeded` patterns.
|
||
|
||
Example (Observation-based):
|
||
|
||
```swift
|
||
@State private var viewModel: SomeViewModel
|
||
|
||
init(dependency: Dependency) {
|
||
_viewModel = State(initialValue: SomeViewModel(dependency: dependency))
|
||
}
|
||
```
|
||
|
||
### 5) Observation usage
|
||
- For `@Observable` reference types, store them as `@State` in the root view.
|
||
- Pass observables down explicitly as needed; avoid optional state unless required.
|
||
|
||
## Workflow
|
||
|
||
1) Reorder the view to match the ordering rules.
|
||
2) Favor MV: move lightweight orchestration into the view using `@State`, `@Environment`, `@Query`, `task`, and `onChange`.
|
||
3) If a view model exists, replace optional view models with a non-optional `@State` view model initialized in `init` by passing dependencies from the view.
|
||
4) Confirm Observation usage: `@State` for root `@Observable` view models, no redundant wrappers.
|
||
5) Keep behavior intact: do not change layout or business logic unless requested.
|
||
|
||
## Notes
|
||
|
||
- Prefer small, explicit helpers over large conditional blocks.
|
||
- Keep computed view builders below `body` and non-view computed vars above `init`.
|
||
- For MV-first guidance and rationale, see `references/mv-patterns.md`.
|
||
|
||
## Large-view handling
|
||
|
||
- When a SwiftUI view file exceeds ~300 lines, split it using extensions to group related helpers. Move async functions and helper functions into dedicated `private` extensions, separated with `// MARK: -` comments that describe their purpose (e.g., `// MARK: - Actions`, `// MARK: - Subviews`, `// MARK: - Helpers`). Keep the main `struct` focused on stored properties, init, and `body`, with view-building computed vars also grouped via marks when the file is long.
|