- Created skills/ directory - Moved 272 skills to skills/ subfolder - Kept agents/ at root level - Kept installation scripts and docs at root level Repository structure: - skills/ - All 272 skills from skills.sh - agents/ - Agent definitions - *.sh, *.ps1 - Installation scripts - README.md, etc. - Documentation Co-Authored-By: Claude <noreply@anthropic.com>
152 lines
5.8 KiB
Markdown
152 lines
5.8 KiB
Markdown
---
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name: manimce-best-practices
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description: |
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Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes.
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Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage.
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NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).
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---
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## How to use
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Read individual rule files for detailed explanations and code examples:
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### Core Concepts
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- [rules/scenes.md](rules/scenes.md) - Scene structure, construct method, and scene types
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- [rules/mobjects.md](rules/mobjects.md) - Mobject types, VMobject, Groups, and positioning
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- [rules/animations.md](rules/animations.md) - Animation classes, playing animations, and timing
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### Creation & Transformation
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- [rules/creation-animations.md](rules/creation-animations.md) - Create, Write, FadeIn, DrawBorderThenFill
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- [rules/transform-animations.md](rules/transform-animations.md) - Transform, ReplacementTransform, morphing
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- [rules/animation-groups.md](rules/animation-groups.md) - AnimationGroup, LaggedStart, Succession
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### Text & Math
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- [rules/text.md](rules/text.md) - Text mobjects, fonts, and styling
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- [rules/latex.md](rules/latex.md) - MathTex, Tex, LaTeX rendering, and coloring formulas
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- [rules/text-animations.md](rules/text-animations.md) - Write, AddTextLetterByLetter, TypeWithCursor
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### Styling & Appearance
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- [rules/colors.md](rules/colors.md) - Color constants, gradients, and color manipulation
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- [rules/styling.md](rules/styling.md) - Fill, stroke, opacity, and visual properties
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### Positioning & Layout
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- [rules/positioning.md](rules/positioning.md) - move_to, next_to, align_to, shift methods
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- [rules/grouping.md](rules/grouping.md) - VGroup, Group, arrange, and layout patterns
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### Coordinate Systems & Graphing
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- [rules/axes.md](rules/axes.md) - Axes, NumberPlane, coordinate systems
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- [rules/graphing.md](rules/graphing.md) - Plotting functions, parametric curves
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- [rules/3d.md](rules/3d.md) - ThreeDScene, 3D axes, surfaces, camera orientation
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### Animation Control
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- [rules/timing.md](rules/timing.md) - Rate functions, easing, run_time, lag_ratio
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- [rules/updaters.md](rules/updaters.md) - Updaters, ValueTracker, dynamic animations
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- [rules/camera.md](rules/camera.md) - MovingCameraScene, zoom, pan, frame manipulation
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### Configuration & CLI
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- [rules/cli.md](rules/cli.md) - Command-line interface, rendering options, quality flags
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- [rules/config.md](rules/config.md) - Configuration system, manim.cfg, settings
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### Shapes & Geometry
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- [rules/shapes.md](rules/shapes.md) - Circle, Square, Rectangle, Polygon, and geometric primitives
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- [rules/lines.md](rules/lines.md) - Line, Arrow, Vector, DashedLine, and connectors
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## Working Examples
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Complete, tested example files demonstrating common patterns:
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- [examples/basic_animations.py](examples/basic_animations.py) - Shape creation, text, lagged animations, path movement
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- [examples/math_visualization.py](examples/math_visualization.py) - LaTeX equations, color-coded math, derivations
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- [examples/updater_patterns.py](examples/updater_patterns.py) - ValueTracker, dynamic animations, physics simulations
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- [examples/graph_plotting.py](examples/graph_plotting.py) - Axes, functions, areas, Riemann sums, polar plots
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- [examples/3d_visualization.py](examples/3d_visualization.py) - ThreeDScene, surfaces, 3D camera, parametric curves
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## Scene Templates
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Copy and modify these templates to start new projects:
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- [templates/basic_scene.py](templates/basic_scene.py) - Standard 2D scene template
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- [templates/camera_scene.py](templates/camera_scene.py) - MovingCameraScene with zoom/pan
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- [templates/threed_scene.py](templates/threed_scene.py) - 3D scene with surfaces and camera rotation
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## Quick Reference
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### Basic Scene Structure
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```python
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from manim import *
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class MyScene(Scene):
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def construct(self):
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# Create mobjects
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circle = Circle()
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# Add to scene (static)
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self.add(circle)
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# Or animate
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self.play(Create(circle))
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# Wait
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self.wait(1)
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```
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### Render Command
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```bash
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# Basic render with preview
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manim -pql scene.py MyScene
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# Quality flags: -ql (low), -qm (medium), -qh (high), -qk (4k)
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manim -pqh scene.py MyScene
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```
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### Key Differences from 3b1b/ManimGL
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| Feature | Manim Community | 3b1b/ManimGL |
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|---------|-----------------|--------------|
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| Import | `from manim import *` | `from manimlib import *` |
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| CLI | `manim` | `manimgl` |
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| Math text | `MathTex(r"\pi")` | `Tex(R"\pi")` |
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| Scene | `Scene` | `InteractiveScene` |
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| Package | `manim` (PyPI) | `manimgl` (PyPI) |
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### Jupyter Notebook Support
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Use the `%%manim` cell magic:
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```python
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%%manim -qm MyScene
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class MyScene(Scene):
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def construct(self):
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self.play(Create(Circle()))
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```
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### Common Pitfalls to Avoid
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1. **Version confusion** - Ensure you're using `manim` (Community), not `manimgl` (3b1b version)
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2. **Check imports** - `from manim import *` is ManimCE; `from manimlib import *` is ManimGL
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3. **Outdated tutorials** - Video tutorials may be outdated; prefer official documentation
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4. **manimpango issues** - If text rendering fails, check manimpango installation requirements
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5. **PATH issues (Windows)** - If `manim` command not found, use `python -m manim` or check PATH
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### Installation
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```bash
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# Install Manim Community
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pip install manim
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# Check installation
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manim checkhealth
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```
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### Useful Commands
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```bash
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manim -pql scene.py Scene # Preview low quality (development)
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manim -pqh scene.py Scene # Preview high quality
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manim --format gif scene.py # Output as GIF
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manim checkhealth # Verify installation
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manim plugins -l # List plugins
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```
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