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mantle-ai-trader/skills/web-shader-extractor/scripts/scan-bundle.sh
2026-06-06 05:21:10 +00:00

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#!/bin/bash
# Scan JS bundle(s) for WebGL/shader keywords and report tech stack
# Usage: scan-bundle.sh <file1.js> [file2.js ...]
# Output: keyword counts + tech stack guess
set -eu
if [ $# -eq 0 ]; then
echo "Usage: scan-bundle.sh <file1.js> [file2.js ...]"
echo "Scans JS files for WebGL/shader keywords and identifies tech stack."
exit 1
fi
FILES=("$@")
echo "=== SHADER/WEBGL KEYWORD SCAN ==="
echo ""
# Core GLSL keywords
echo "--- GLSL Keywords ---"
for kw in "gl_FragColor" "gl_Position" "gl_PointSize" "gl_PointCoord" \
"precision" "uniform" "varying" "attribute" \
"FRAGMENT_SHADER" "VERTEX_SHADER" "createShader" \
"sampler2D" "texture2D" "smoothstep" "discard"; do
count=$(grep -o "$kw" "${FILES[@]}" 2>/dev/null | wc -l | tr -d ' ')
[ "$count" -gt 0 ] && printf " %-25s %s\n" "$kw" "$count" || true
done
echo ""
echo "--- WebGL/Canvas Keywords ---"
for kw in "canvas" "webgl" "webgl2" "getContext" "shader" "glsl" \
"framebuffer" "renderbuffer" "drawArrays" "drawElements" \
"bufferData" "texImage2D" "POINTS"; do
count=$(grep -oi "$kw" "${FILES[@]}" 2>/dev/null | wc -l | tr -d ' ')
[ "$count" -gt 0 ] && printf " %-25s %s\n" "$kw" "$count" || true
done
echo ""
echo "--- Noise/Math Keywords ---"
for kw in "snoise" "simplex" "perlin" "noise" "PoissonDisk" "Poisson"; do
count=$(grep -o "$kw" "${FILES[@]}" 2>/dev/null | wc -l | tr -d ' ')
[ "$count" -gt 0 ] && printf " %-25s %s\n" "$kw" "$count" || true
done
echo ""
echo "=== TECH STACK DETECTION ==="
detect() {
local label="$1" pattern="$2"
local count
count=$(grep -oE "$pattern" "${FILES[@]}" 2>/dev/null | wc -l | tr -d ' ')
[ "$count" -gt 0 ] && printf " %-25s %s hits\n" "$label" "$count" || true
}
# Frameworks (patterns specific enough to avoid false positives)
detect "Three.js" "THREE\.|WebGLRenderer|ShaderMaterial|BufferGeometry|PerspectiveCamera|OrthographicCamera"
detect "Three.js (minified)" "setRenderTarget|DataTexture|setPixelRatio|setClearColor"
detect "PixiJS" "PIXI\.|pixi\.js|PixiJS"
detect "Babylon.js" "BABYLON\.|babylonjs"
detect "Raw WebGL" "gl\.bindBuffer|gl\.bindTexture|gl\.useProgram|gl\.attachShader|gl\.linkProgram"
detect "Regl" "regl\(|regl\.frame|regl\.texture"
detect "OGL" "ogl\.|ogl/"
# Patterns
detect "GPGPU" "setRenderTarget|RenderTarget|ping.pong|gpgpu|GPGPU"
detect "Particles" "gl_PointSize|gl_PointCoord|PointSize|particl"
detect "Post-processing" "EffectComposer|RenderPass|ShaderPass|postprocess"
detect "Ray marching" "rayMarch|sdSphere|sdBox|sdRoundBox"
detect "Instancing" "InstancedMesh|InstancedBufferGeometry|instanceMatrix"
echo ""
echo "=== FILE SIZES ==="
for f in "${FILES[@]}"; do
size=$(wc -c < "$f" | tr -d ' ')
echo " $(basename "$f"): ${size} bytes"
done